This research was to deepen an understanding of full-body-movement interaction users perception and consciousness in embodied motion-based interactive audio-visual technological environments, whilst also considering how the body is being transformed by technologies, during interaction. A series of body interaction audio-visuals are explored in experimental practice to develop interactive designs informed by embodiment and body perception theory. This resulted in a new theory of interactive art for meaningful interaction, with body interactive audio-visuals. A set of tools were developed for visual and sound interaction informed by body-perception theory and a thematic analysis of users experience, perception and consciousness.

BODY-MOTION-INTERACTION: PERCEPTION AND CONSCIOUSNESS, INTERACTIVE 3D AUDIO-VISUAL INSTALLATIONS

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CONFERENCES, SYMPOSIUMS AND PRESENTATIONS

2017 - Research Presentation - Interactive Research Group - Digital Media, University of Northumbria

2015 - DRHA 2015 - Digital Research and Humanities & Arts. Interactive Installation. Dublin City University. IE

2014 - ISEA 2014 20th International Symposium on Electronic Art. Pub. Conference Proceedings ISEA2014 Dubai. Zayed University Books. 2015

2012 - Research Paper. Student Research Conference. University of West Scotland

2007 - 10th Generative Art Conference. Milan University. Italy

 

PUBLICATIONS - JOURNALS

2015 - Body-Movement Interaction: Perception and Consciousness in interactive audio visual installations'- Body, Space and Technology.
Brunel University. Online Journal - http://people.brunel.ac.uk/bst/vol14/

2014 - DRHA2014 - 'Body-movement-interaction: perception in interactive audio visual installations' Procedings/Full Papers of DRHA2014 ISBN: 978-1-326-38858-4 Edited by Anastasios Maragiannis

3-Channel interactive 3D motion graphics and analogue synthesized sound photo - Single-screen projection